Bring Nothing to Life
Welcome to the largest rp site you'll find, come join us, we range from anime to video games, even tv shows!
Bring Nothing to Life
Welcome to the largest rp site you'll find, come join us, we range from anime to video games, even tv shows!

Bring Nothing to Life

Where you can create any character you wish and roleplay as that person.
 
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We are currently working on the site. If you are a guest and have experience (or even none) with working on sites or codes please join and send me a message (this is Dani). We would enjoy to have you on our staff, whether it be a mod or an admin. Or for anyone who doesn't want that, please join our site so that we can give you the friendly welcome you deserve.
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Latest topics
» RANDOM CHATS RP(to kill the boredom)
Haven City EmptyFri Nov 10, 2017 12:06 am by Alphine Tempest

» World Rules
Haven City EmptyMon Mar 20, 2017 1:58 pm by Dani

» Adding races and special powers?
Haven City EmptyWed Mar 15, 2017 1:37 pm by Dani

» Velmexia (WIP)
Haven City EmptyWed Jan 18, 2017 1:10 pm by Alphine Tempest

» That Ain't Country
Haven City EmptyTue Jan 10, 2017 11:19 am by Alphine Tempest

» Happy new years
Haven City EmptySun Jan 01, 2017 9:06 pm by Heartless Nobody

» 1 2 3 4 HAPPY BIRTHDAY
Haven City EmptyThu Dec 22, 2016 8:11 am by Cassandra

» Introduction Topic
Haven City EmptyMon Dec 19, 2016 9:33 pm by xSnoopy

» Funny super smash bros. Pictures
Haven City EmptyMon Dec 19, 2016 4:36 pm by Heartless Nobody

» America F$%# YEA! XD
Haven City EmptyMon Dec 19, 2016 4:32 pm by Heartless Nobody

» Request playlists here
Haven City EmptyMon Dec 19, 2016 4:27 pm by Heartless Nobody

» World Application
Haven City EmptyMon Dec 19, 2016 3:29 pm by Heartless Nobody

» Understanding another mans struggle
Haven City EmptyMon Dec 12, 2016 9:22 am by Heartless Nobody

» Just a test for the PM's
Haven City EmptyThu Nov 17, 2016 8:58 pm by Dani

» Pokemon Application
Haven City EmptyThu Nov 10, 2016 7:22 pm by Dani

» Magic Application
Haven City EmptyThu Nov 10, 2016 7:07 pm by Dani

» Move Application
Haven City EmptyThu Nov 10, 2016 6:37 pm by Dani

» When the Staff is Online
Haven City EmptyThu Nov 10, 2016 1:00 pm by Heartless Nobody

» Nobody Application
Haven City EmptyFri Jul 08, 2016 9:41 am by Heartless Nobody

» Multiple Character Rules
Haven City EmptyTue Apr 19, 2016 1:51 pm by Dani

Most active topics
RANDOM CHATS RP(to kill the boredom)
Introduction Topic
When the Staff is Online
Just a test for the PM's
1 2 3 4 HAPPY BIRTHDAY
Adding races and special powers?
Most Viewed Topics
Introduction Topic
RANDOM CHATS RP(to kill the boredom)
Nobody Application
Multiple Character Rules
America F$%# YEA! XD
Element List
Adding races and special powers?
Magic Application
Just a test for the PM's
Velmexia (WIP)

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Haven City

 
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Developed Sectors

Outside of the Slums were developed sectors, be it economically, aesthetically (upper-class), or agriculturally. The Industrial Section appeared to be used, as its name would imply, for industrious purposes, home to various steam plants, a power station, the Haven sewers elevator, and a construction site. The Port served as the city's seaport harbor, with cargo ships scattered around the bay and establishments along the bay's walkway. The most developed sector in Haven City was Main Town. Main Town could be visited to reach Mar Memorial Stadium, the Palace, and the Tomb of Mar.
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Gardens and Bazaars

The Gardens and Bazaars were districts surrounding central Main Town. Together, both the northern Garden and southern Garden were Haven City's most floral and faunal districts, consisting solely of pastures and gardens of a variety of tall and unusual fruits and gourds, along with plantations of fruit trees and pens for herds of yakows. The Gardens appeared to be an expansion of Haven Forest which could be located through an airlock in the northern Garden.Both the western Bazaar and eastern Bazaar acted as village markets, likely sustained by the Gardens by trading and marketing its harvests. Fruit stands, as well as other small establishments such as Brutter's trinket stand, existed here. When the Palace was bombed, it destroyed all of the Gardens and Bazaar districts, or in the least rendered them inaccessible. When the resurging group of metal heads invaded Haven City, they took over the southern Garden and western Bazaar and terraformed it into their own Metal Head city, while the northern Garden and eastern Bazaar remained ruined and abandoned.
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Slums

The slums sectors of Haven City include the southern and northern Slums, Dead Town, and the Water Slums. These sectors are located in the north east area of Haven's landscape and were among the least developed areas, consisting of derelict apartments, ditches, damaged and unfinished dirt roads, with a seeming lack of plumbing and electrical upkeep. The Slums are popularly used to house the city's lower-class populace. Notable points of interest in the Slums included the hideout and oracle's hut before the fall of the Palace. After the Palace's destruction, another point of interest became when Onin relocated her tent to the Slums when the eastern Bazaar became inaccessible. The Krimzon Guard fortress remained a constant throughout Haven's geographical changes, though was repainted a Freedom League blue after reformation.
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